In one sitting you'll build a little pixel computer lab you can walk around with the arrow keys — and then do the part no game tutorial does: teach Claude Code to scan your actual computer and put your real projects on the screens inside it. It looks like a game. Underneath, it's how professionals separate data from code, automate their workflows, and give projects a memory.
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State, input, and the loop — the three ideas inside every app you've ever used, and why a game is the fastest way to feel them.
The guided build. Brief it, walk it, fix the feel, add the interactions — and learn to ask Claude to explain the code it just wrote.
Move the computers out of the code and into a data file. Edit the file, refresh, the world changes. The most transferable idea in the course.
Claude Code scans your actual folders and writes the game's data file. Then you build your first custom slash command so it's one word from then on.
Personalize the lab, write your first CLAUDE.md so the project remembers itself, and decide — thoughtfully — whether this one goes public.
One email when something new ships — a lesson, a course, a free tool worth stealing. No spam. I don't have time to spam you.
Running a business and would rather all this get built for you? That's literally my job — start with the free audit.